mgroves

Blazing Angels

One of the best things about the Xbox 360 is Xbox Live. Yeah, the multiplayer is nice, but that's not all it is. You can download gobs of playable demos for free! No longer do you need to go and rent the game to find out if it's worth buying, you can just try it out.

I downloaded about a dozen or so demos right after I turned on the Xbox. Dead Rising was pretty much, and I think I'll get that. Tiger Woods was fun and so was MLB2K7. But the one game that really impressed me was Blazing Angels.

Now I know what you're thinking: didn't this get terrible, terrible reviews?

Things I like about this game:

  • Aiming and target identification. It's a piece of cake. There's no radar, but there's a Zelda/San Andreas-style "hit L to acquire a target" feature. It doesn't lock your guns onto it, but it makes finding the next target easy.
  • Control. Speed up to engage fighters, slow down to take out some bombers by using the R-stick to throttle up or down. R-trigger to shoot. Reticle changes to a solid circle when you have an enemy in range in your sites.
  • Graphics. The cities and landscape aren't perfect, but the planes and ships look stunning and accurate.
  • Immersive experience. When you speed up, you get rumble. When you shoot, you get rumble. When you speed up and shoot you get even rumblier. When you speed up, your peripheal field of vision blurs or goes letterbox. The chatter from your wingmen feels like the Death Star trench run.
  • Characters & story. There's this whole "oh great now we have Yanks flying with us" angle, as well as "bites off more than he can chew southern boy" and "straight-laced American ace". Even the German characters taunt you and scream when they bail out.
  • It's not really a flight simulator. It's a fun, complete flying experience, but not too complete. It's more like Pilotwings and less like Microsoft Flight Simulator.
  • Damage repair. Plane on fire? Just ask Joe for help and he'll tell you to press AAAX or YYYB to fix it right up. No, it's not realistic--I don't care.
  • Soundtrack. A dramatic score that fits perfectly with the setting. Think John Williams Amazing Stories type of music.

Things I didn't like about this game:

  • Uhmm....
  • I guess if you have no interest in WW2 or dogfighting or air combat or anything like that, then you might not enjoy this game.
  • Maybe you're some sort of military-hating hippy? HUH? ARE YA? GET OFF MY BLOG!

Actually, I've only played the demo, which means I can't comment on whether the multiplayer is any good or not. But I think the multiplayer would have to be programmed by half-asleep chimps to not be equally as awesome.

Verdict: I'm stunned. I totally did not expect this good of a game. I have played through the demo about a dozen times already. It's coming out for Wii soon, and I can't wait to try it with the Wiimote too.

4 Responses to Blazing Angels Article comments Feed

1

minywheats

Bahh humbug

Posted at March 4, 2007 on 6:06pm

2

Jonny

I just played it for an hour. It's pretty much "Crimson Skies" but without any style.

Posted at March 4, 2007 on 8:13pm

3

mgroves of http://www.mgroves.com

I'm not gonna argue "style" with a designer. But, I bought the game.

There are a couple more potential downsides:

Multiplayer has the same annoying online opponents as Halo. Chest thumping, bragging, lots of "noob this" and "noob that" from squeaky teenagers. I threw off the headset about 10 minutes in.

Racism? The Japanese and Germans are caricatured in WW2-era propaganda style. I guess this is done as some sort of retro-styling or something? It would be odd if the sound producer had some weird grudge from WW2. The storyline also contains Japs/Gerrys shooting/bombing civilians (which may be historically accurate).

Anachronistic. The Jerrys and Japs both speak English. And there's talk of the Russian front at a point in history (in the game) which I don't think there was a Russian front.

Posted at March 5, 2007 on 12:05pm

4

Joseph Ferguson of http://josephdbferguson.com

I will have to pick this title up!

Posted at March 8, 2007 on 4:53pm

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